Author Topic: Vox a good replacment for my game commander  (Read 14725 times)

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Kalle

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Re: Vox a good replacment for my game commander
« Reply #30 on: November 29, 2011, 04:03:38 AM »
Here is a short review, how the DX-plugin work in a game (I have testet Battlefield 2 from EA-Games, I think it works with all EA-Games from this genre eg. BF3 ...)
With this nice plugin you can control all actions in the game that allowed to perform with a keyboard, but not all buttons make sense to control it with voice (run, spin etc.).
A cool thing is, you can create special action-combos and trigger it with voicecommands.
Here a example from BF2:

Infantry-Infight-Combo: move left 2x -> move right 2x ->shoot -> lay down -> shoot -> stand up (this sequence occurs within one and a half second)

Airfight with Jet: roll the Jet 360° degrees and fire a stinger -> after roll TTS speak "die sucker die!"

There are many opportunities for games, how the plugin can be used. Test it and report here how it works  ;)

Important: In the plugin-settings you can set a delay-time, set it to 20

Kalle
« Last Edit: November 29, 2011, 07:09:31 AM by Kalle »
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jitterjames

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Re: Vox a good replacment for my game commander
« Reply #31 on: November 29, 2011, 11:40:54 AM »


Important: In the plugin-settings you can set a delay-time, set it to 20

Kalle

The ideal delay time may be different in different games, which is why I made it an option.  With ElderScrolls Skytrim, a delay of 0 worked fine for keypresses.  Other games (or perhaps depending on the speed of your system) may require a setting of longer than 20 milliseconds.

I will add an action to adjust the delay "on the fly"

jitterjames

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Re: Vox a good replacment for my game commander
« Reply #32 on: December 05, 2011, 03:49:48 PM »
new version of the DxInput plugin is included in VC 0.933

http://voxcommando.com/forum/index.php?topic=659.msg4712#msg4712

there are some new commands such as KeyHold, Type, and SetDelay

also the KeyPress commands can now send multiple presses in sequence by using multiple parameters

Repoman

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Re: Vox a good replacment for my game commander
« Reply #33 on: December 28, 2011, 10:14:36 AM »
I have been tweaking my vox to work with BF3 and things are coming together. I do have a couple of questions. I have a Razor Copperhead mouse and would like to know if I use Vox for the On-The-Fly Sensitivity adjustment and side buttons?

jitterjames

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Re: Vox a good replacment for my game commander
« Reply #34 on: December 28, 2011, 10:17:31 AM »
it does keyboard emulation only.  So, unless there is a key combination that does the equivalent the answer is no.

jitterjames

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Re: Vox a good replacment for my game commander
« Reply #35 on: December 28, 2011, 11:33:36 AM »
I think I may be able to add an action (such as: Mouse.SetSpeed   ##) to adjust mouse sensitivity, but it would not be in the dxInput plugin.  I would add it to the built-in Mouse.* actions in VC.

Do the existing VC mouse actions (Mouse.LeftClick and Mouse.RightClick) work in BF3 ?

Kalle

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Re: Vox a good replacment for my game commander
« Reply #36 on: December 28, 2011, 02:30:59 PM »
I think I may be able to add an action (such as: Mouse.SetSpeed   ##) to adjust mouse sensitivity, but it would not be in the dxInput plugin.  I would add it to the built-in Mouse.* actions in VC.

Do the existing VC mouse actions (Mouse.LeftClick and Mouse.RightClick) work in BF3 ?
Hi James, in BF2 work it, but the click (left/right) hangs after the first click.

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jitterjames

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Re: Vox a good replacment for my game commander
« Reply #37 on: December 28, 2011, 04:48:08 PM »
what do you mean by "hangs"?  The game hangs?  VC hangs? The mouse hangs?  The mouse button stays down?

also, just to be sure, make sure you are using Mouse.LeftClick and not Mouse.LeftButtonDown

Kalle

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Re: Vox a good replacment for my game commander
« Reply #38 on: December 28, 2011, 05:03:54 PM »
what do you mean by "hangs"?  The game hangs?  VC hangs? The mouse hangs?  The mouse button stays down?

also, just to be sure, make sure you are using Mouse.LeftClick and not Mouse.LeftButtonDown
Sorry, the mouse button stays always down, with mouse.leftclick and mouse.rightclick.

Kalle
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jitterjames

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Re: Vox a good replacment for my game commander
« Reply #39 on: December 28, 2011, 06:36:15 PM »
That is unfortunate.

What happens if you send a mousedown followed by mouseup?

Kalle

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Re: Vox a good replacment for my game commander
« Reply #40 on: December 28, 2011, 07:37:45 PM »
That is unfortunate.

What happens if you send a mousedown followed by mouseup?
I don't know, I test it tomorrow  ;)
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Kalle

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Re: Vox a good replacment for my game commander
« Reply #41 on: December 29, 2011, 10:35:24 AM »
That is unfortunate.

What happens if you send a mousedown followed by mouseup?
Ok James, I figured out what is the problem, there is no problem  :bonk
I've used in BF2 the mouse right click for alternate weapon at a Jetflight and this weapon (rocket) like ~0.8 - 1 second to reload.
Fact is: mouseclick is ok  :-[

Sorry for this confusion
Kalle
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jitterjames

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Re: Vox a good replacment for my game commander
« Reply #42 on: December 29, 2011, 10:49:10 AM »
no problem.  thanks for the update. :)