James
Clayton, I very much appreciate your help with the script. I think it might come in handy, but only as an option because some users may not want a script that is always running in the background and executing a loop of code every 0.5 seconds.
It would be nice if there were a way for a script to stay resident in memory and wait to be called though, currently it seems that every time we call the script it needs to be loaded by xbmc so it is slightly slow sometimes.
Every script in the xbmc run in this way, with 0.500ms or whatever , the users dont see but they are running, there is no way to prevent a script to close without this. Of course we can manage the time and put any value we want. Every call inside the Vox will have the same time, no slow, since this execute first and outside. The script still running only for monitoring the player. I think that all the scripts in xbmc who need to monitor the player use this, its default for the xbmc.
I test here without any delay.
But if you can improve the events from Json, better. This will be awesome.
Clayton