Author Topic: VoxWav Question  (Read 1293 times)

0 Members and 1 Guest are viewing this topic.

pmdaniels73

  • $upporter
  • Sr. Member
  • *****
  • Posts: 118
  • Karma: 0
    • View Profile
VoxWav Question
« on: June 15, 2013, 05:33:45 PM »
I just introduced VC to my brother. He has an android phone. We downloaded the voxwav app. We were wondering if there is a way to have it act like the amulet remote in the video below. Where as it will decrease volume. Toggle standby / listen mode when the screen is touched to speak a command.

Thanks in advance!

jitterjames

  • Administrator
  • Hero Member
  • *****
  • Posts: 7714
  • Karma: 116
    • View Profile
    • VoxCommando
Re: VoxWav Question
« Reply #1 on: June 15, 2013, 05:38:48 PM »
VoxWav generates events when the speak button is pressed and released.  These events can be dragged onto commands that mute and unmute your volume.


jitterjames

  • Administrator
  • Hero Member
  • *****
  • Posts: 7714
  • Karma: 116
    • View Profile
    • VoxCommando
Re: VoxWav Question
« Reply #2 on: June 15, 2013, 05:42:58 PM »
Oh and I should mention that VoxWav does not require VC to change modes.  VC can be left in OFF mode (or whatever mode) and sounds from VoxWav will still be processed.  the logic of this is that VoxWav will only be sending audio if you press the button.

Here is a group that adjusts system volume for VoxWav

Code: [Select]
<?xml version="1.0" encoding="utf-16"?>
<commandGroup open="True" name="VoxWav SoftMute" enabled="True" prefix="" priority="0" requiredProcess="" description="">
  <command id="560" name="Android On" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
    <action>
      <cmdType>Sound.PartialMute</cmdType>
      <cmdString>45</cmdString>
      <cmdRepeat>1</cmdRepeat>
    </action>
    <event>AV.Mic.On</event>
  </command>
  <command id="526" name="Android Off" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
    <action>
      <cmdType>Sound.PartialUnMute</cmdType>
      <cmdString />
      <cmdRepeat>1</cmdRepeat>
    </action>
    <event>AV.Mic.Off</event>
  </command>
</commandGroup>