Author Topic: Multiple Kinect devices support (by adding kinect ID option)  (Read 5228 times)

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Tebura

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Re: Multiple Kinect devices support (by adding kinect ID option)
« Reply #15 on: February 25, 2016, 09:23:14 AM »
Testing 2.2.1.6 beta with two Kinects connected. Does VoxCommando prevent multiple instances even if run from separate folders? I can't start the second one. I can however switch active Kinect through new combo box and confirm that it is listening to a different Kinect after the change.

nime5ter

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Re: Multiple Kinect devices support (by adding kinect ID option)
« Reply #16 on: February 25, 2016, 09:30:02 AM »
Does VoxCommando prevent multiple instances even if run from separate folders?

You need to add a command line parameter -New to run multiple instances
http://voxcommando.com/mediawiki/index.php?title=Command_line#Startup_Parameters
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Tebura

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Re: Multiple Kinect devices support (by adding kinect ID option)
« Reply #17 on: February 25, 2016, 11:45:03 AM »
Thanks for your prompt reply!

Dual Kinect setup confirmed working! Thank you for the modification!

And as a reminder for everyone who stumbles here, you need each Kinect connected to a separate USB Bus (which is not the same as port). As it turned out, my NUC had only one USB Bus (and 3 ports), so I had to replace its inner wifi card with a miniPCI Express USB 3.0 controller. Even then, trying to plug in second Kinect (to whichever bus) would result in its disconnection/connection every few seconds. Plugging it through a USB Hub somehow magically solved the problem.

jitterjames

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Re: Multiple Kinect devices support (by adding kinect ID option)
« Reply #18 on: February 25, 2016, 12:04:00 PM »
Thanks for the info. :)

Haddood

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Re: Multiple Kinect devices support (by adding kinect ID option)
« Reply #19 on: March 14, 2016, 11:14:20 PM »
I was unable to do some testing, as I can not locate the second power supply of the second Kinect :(
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