Author Topic: Version 0.890  (Read 17589 times)

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Kalle

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Re: Version 0.890
« Reply #15 on: May 24, 2011, 03:12:21 PM »
Oh, yeah, I forgot about that!  That was a while ago.

I just watched the THX trailer that you modified and it looks great.  Unfortunately I am not allowed to use the stereo at the moment... :(

I will check it out later.  I downloaded a bunch of HD (1080p) intros in Dolby 5.1 that I am looking forward to testing after my wife finishes her final paper for the semester!
haha, I understand that otherwise there is trouble with your wife. The THX trailer full HD (1080p) with the VC-branding, looks very cool and sounds great (Dolby 5.1).

Kalle
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Kalle

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Re: Version 0.890
« Reply #16 on: May 26, 2011, 10:29:15 AM »
Quote
Post from James - EDIT: I fixed the language bug discussed below.

Works perfect!   :clap

Kalle
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jitterjames

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Re: Version 0.890
« Reply #17 on: May 27, 2011, 05:44:37 PM »
Here are sample command for XBMC

"play song by artist"

 and

"play song from album"

I recommend you use only one of the 3 possible song commands:
 "play song", "play song by artist", or "play song from album" since these use big grammars.  Otherwise your load times and memory use will go up.

To trigger these commands you can say the following:  

Song by artist:
- Play song (part of song name) by (part of artist name)
- Play song (part of song name) by anyone

Song from album:
- Play song (part of song name) from (part of album name)
- Play song (part of song name) from any album

(double click the payloadXML in command editor to change options for "by" and "anyone" / "any album"

jitterjames

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Re: Version 0.890
« Reply #18 on: May 27, 2011, 05:54:00 PM »
and here is the same thing for MediaMonkey

Wanilton

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Re: Version 0.890
« Reply #19 on: May 27, 2011, 06:05:05 PM »
Thanks James  ;D
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jitterjames

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Re: Version 0.890
« Reply #20 on: May 27, 2011, 06:19:57 PM »
I almost forgot to mention.  You can now specify where your XBMC payload files will be saved, and I have chosen to save mine in ..\XbmcPayloads

They used to be saved directly in the VC folder.

If you are still saving them directly to the VC folder then you'll need to adjust the path for the payload files in the commands that I just uploaded.

jitterjames

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Re: Version 0.890
« Reply #21 on: June 01, 2011, 08:00:53 AM »
I just uploaded 0.891 to the download page:

http://voxcommando.com/downloads.asp

- there is a minor change to the genXML XBMC (it didn't deal well with empty folder path)
- I have added the ability to make any command "always on".  Any existing "pay attention" command should automatically be detected and marked as always on.  Commands that are always on will  work (without a prefix) even if you are in standby more.  They won't work if vox if OFF - red.  In the command editor "always on" commands should be shown in bold text.
« Last Edit: June 01, 2011, 08:05:06 AM by jitterjames »

jitterjames

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Re: Version 0.890
« Reply #22 on: June 04, 2011, 09:36:37 AM »
there was still a bug in 0.891

I have updated to 0.892 on the downloads page:
http://voxcommando.com/downloads.asp

I have also updated the genXML commands so that they will now automatically update and restart (in the background).

jitterjames

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Re: Version 0.890
« Reply #23 on: June 07, 2011, 05:30:01 PM »
I made this for another thread, but it may be useful for others.  How to import groups (that have been exported to xml files)

« Last Edit: June 12, 2011, 01:58:16 PM by jitterjames »

mclough6

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Re: Version 0.890
« Reply #24 on: June 13, 2011, 10:46:57 PM »
Hello James,
The latest download is version 892, but your video on the home page references version 893.  Is there an upcoming new release?

jitterjames

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Re: Version 0.890
« Reply #25 on: June 13, 2011, 11:44:09 PM »
yes, I guess I started to make some minor changes and called it 0893, but I can't even remember what they were.  Nothing significant yet.  I will probably include some updated default configurations in the next version, at least for xbmc.  As soon as I release a version, I tryr to updated my working version to a new number so I won't get confused about what version people are working with.

Are there any bugs, or features that you are currently concerned about, or looking for?

There will *always* be another version around the corner, though the time between and degree of change will obviously vary.

mclough6

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Re: Version 0.890
« Reply #26 on: June 14, 2011, 01:51:13 PM »
I noticed in your latest video that the computer voice seems much more natural than the one I am using.  Is there a way to change voices?

jitterjames

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Re: Version 0.890
« Reply #27 on: June 14, 2011, 04:18:55 PM »
You are probably using Anna which comes with Windows.

The voice in the demo is Julie from Neospeech

http://www.neospeech.com/

you can get tts voices from various places.  As long as they are compatible with Windows TTS you can use them with VoxCommando

Loquendo has some good voices as well.  There are probably some decent free ones too but I don't personally know of any.

mclough6

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Re: Version 0.890
« Reply #28 on: June 15, 2011, 08:07:05 AM »
Does neospeech require any special software to run or can it run through windows?

jitterjames

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Re: Version 0.890
« Reply #29 on: June 15, 2011, 09:29:02 AM »
once the voice is installed you can just select it from the dropdown in VC options.  You don't need run another program, but it may be running something in the background.  I don't think so, it's just adding and accessing some dlls or something.