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XBMC (Old board see 'KODI' above)
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Overlay
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Topic: Overlay (Read 9446 times)
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Auri
$upporter
Sr. Member
Posts: 150
Karma: 0
Re: Overlay
«
Reply #15 on:
February 07, 2011, 07:30:08 PM »
Aaah from there the confusion, I see now, thats also why I got it mixed up.
It's clear now thanks.
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jon lord
Jr. Member
Posts: 6
Karma: 0
Re: Overlay
«
Reply #16 on:
October 09, 2014, 01:14:52 PM »
Is there a way to change details such as opacity and the image itself for the Overlay? Currently the icon is hard to see when it is dimmed out.
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jitterjames
Administrator
Hero Member
Posts: 7714
Karma: 116
Re: Overlay
«
Reply #17 on:
October 09, 2014, 01:28:20 PM »
No, this is not user configurable.
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jon lord
Jr. Member
Posts: 6
Karma: 0
Re: Overlay
«
Reply #18 on:
October 09, 2014, 02:43:19 PM »
Any possible changes for that in the future?
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jitterjames
Administrator
Hero Member
Posts: 7714
Karma: 116
Re: Overlay
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Reply #19 on:
October 09, 2014, 04:00:30 PM »
Sure, why not.
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jitterjames
Administrator
Hero Member
Posts: 7714
Karma: 116
Re: Overlay
«
Reply #20 on:
October 09, 2014, 06:43:17 PM »
The next release will include a new action to control the overlay timing and opacity.
See:
http://voxcommando.com/mediawiki/index.php?title=ChangeLog#New_core_action_to_control_the_fade_time_and_opacity_of_the_overlay_icon
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VoxCommando
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Help and Support (Using VoxCommando)
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XBMC (Old board see 'KODI' above)
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Overlay