Author Topic: Multiple Interface Languages  (Read 1730 times)

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jitterjames

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Multiple Interface Languages
« on: February 21, 2011, 04:50:29 PM »
I have been thinking about this for a while and discussing it with Auri.

The multiple interface languages are a real PITA for me because the program is always growing and changing still.

I am thinking of removing all the extra interface languages (none of which are complete right now anyway).  This will also result in smaller downloads for the patch files etc...

I will keep the translations that have been provided for future use, and when (if) the time comes that VoxCommando has settled down at bit more and the interface isn't changing so much, then we can look at updating all the languages.  I also think that it only makes sense to include languages that also have support for speech recognition, so probably: German, Spanish, French, and of course English.

Apparently there is support for Japanese and Chinese but I'm not planning on going there for now!

Does anyone have a strong objection to this?  I could leave the 1/2 finished languages as they are, but I would prefer to just remove them all for now and then make a fresh start later on.  Opinions are welcome.

I want everyone that has provided me with translations to know that I really appreciate your efforts in this respect.  I hope no one will be offended by this decision.


Wanilton

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Re: Multiple Interface Languages
« Reply #1 on: February 21, 2011, 05:05:22 PM »
I just leave like this, and would only do the translation of the rest in version 1.0 or when the program is more mature.
I see no reason to delete what is already done, the file size is very small, but if the developer deems otherwise no problems.
Now I ask you to not restrict the language of the interface only the languages with support for voice recognition, for my part I do not mind translating what comes in the final version of the program say.
If you can not, I'll understand too.
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Auri

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Re: Multiple Interface Languages
« Reply #2 on: February 21, 2011, 06:13:03 PM »
No objects here.
Challenge us at your own peril!