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Messages - Foggy

Pages: 1 2 [3] 4 5 6
31
Amulet Remote / Re: Off before On
« on: October 21, 2014, 02:12:01 PM »
Thank you.

I look forward to your fix.

I'll certainly remove the other events.

Regarding creating a variable. I think I understand what you are describing. Not sure I know how to do it though. Could you point me to any examples that I could study?

Best wishes.


32
Amulet Remote / Off before On
« on: October 21, 2014, 09:45:54 AM »
Hi all,

VC 2.1.0.3
VoxCommandoSP


Amulet.On => Reduce the volume of my AVR using USB.Send
Amulet.Off => Raise the volume of my AVR using USB.Send

This works.

However I notice that when you lift the amulet it creates a Amulet.Off before it creates a Amulet.On

This causes the above to raise the volume and then reduce it and then raises it again when put back on the table.

Can anyone suggest what I might be doing wrong or how I might change the behaviour?

Best wishes.

James.

33
VoxCommando Basics and Core Features / Re: Close Browser after send URL
« on: January 19, 2013, 02:03:52 PM »
Super - That works.

Appreciate your help.

Best wishes.

34
VoxCommando Basics and Core Features / Close Browser after send URL
« on: January 19, 2013, 12:53:39 PM »
Hi All,

I am trying to send a url that switches on my lights and then close the browser.

Switching on my lights works - but for the life of me I can't then close the browser.

Code: [Select]
<?xml version="1.0" encoding="utf-16"?>
<command id="249" name="Lights On" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
  <action>
    <cmdType>Launch.OpenURL</cmdType>
    <cmdString>http://192.168.0.112/lightwaverf.php?room=living&amp;device=socket&amp;state=on</cmdString>
    <cmdRepeat>1</cmdRepeat>
  </action>
  <action>
    <cmdType>Window.Close</cmdType>
    <cmdString>firefox</cmdString>
    <cmdRepeat>1</cmdRepeat>
  </action>
  <phrase>Enable Standing Light</phrase>
</command>

Can any one tell me what I am doing wrong.

Best wishes.

35
General Discussion / Re: Kinect on E3 and the future
« on: June 26, 2011, 03:47:58 PM »
Not sure if this would help.

http://social.msdn.microsoft.com:80/Forums/en-US/kinectsdkaudioapi/thread/d007edcb-649a-4ecb-a712-fadedb036e90

Rymixxxx,

The functionality you request is not currently available from SDK. You could use the NUI API from the SDK to get position of the player (using SkeletonData information), calculate angle of player's head from kinect device based on skeleton position, and then set MicArrayBeamAngle accordingly.


Sounds like a good idea as you have already defined the head in your gesture program.

Best wishes.

36
General Discussion / Re: Kinect on E3 and the future
« on: June 26, 2011, 03:02:30 PM »
Thank you for the explanation.

That makes sense and appears to work

When I have no sound - sitting in what I think is the Center it gives me +4
moving to the left gives me -1 and moving to the right +9
all these figs are averages.

If I switch on the sound I get approx -6 -13 figures. I am assuming that is because I have a bias on my left rear speaker because I am kind of deaf in that ear.

I'll try recalibrating my speakers again.
Switch off sound.
Sit where I would normally - take note of the figure shown and use that as my Center and try and use a smaller +/-
when have time I'll report back.

Best wishes.

James.

37
General Discussion / Re: Kinect on E3 and the future
« on: June 26, 2011, 02:13:01 PM »
Hi James,

Very quickly tried it out. Thank you for your efforts.

Your hand gestures for on / off works very well.

Voice recognition - I have to agree with your thoughts. It works when there is no background sounds reasonably well. However not really useable if there is.

Can you explain what the figures are at the bottom of the screen?

I will have only limited time to do more testing for the next few weeks. But I'll be keeping an eye on the forums.


Best wishes.

James.

38
General Discussion / Re: Kinect on E3 and the future
« on: June 20, 2011, 07:53:14 PM »
Hi All,

I hope this helps.

http://channel9.msdn.com/Series/KinectSDKQuickstarts

Keep up the good work.

Best Wishes.


James..

39
XBMC (Old board see 'KODI' above) / Re: Kinect
« on: April 13, 2011, 07:48:58 PM »

40
XBMC (Old board see 'KODI' above) / Re: Kinect
« on: April 04, 2011, 05:35:15 PM »
Hi All,


http://www.kinemote.net/

Best wishes.


James

42
XBMC (Old board see 'KODI' above) / Re: Kinect
« on: February 01, 2011, 05:33:34 PM »
Nope - Removing the quotes did not work.

However I put :
cd C:\Program Files\KinEmote\KinEmote v0.4\
KinEmote.exe

In to a bat file and used LaunchBat to run it and it works.

Best wishes.

43
XBMC (Old board see 'KODI' above) / Re: Kinect
« on: February 01, 2011, 04:36:46 PM »
Hi,

Yes - I thought if a file name had a space in it you had to wrap it in quotes.

  <?xml version="1.0" encoding="utf-8" ?>
- <!-- C:\Users\James Win 7\Downloads\Vox\VoxCommando XBMC - Copy\VoxCommandoXBMC 0_872 JSS\export\Kinect.xml
  -->
- <VoiceCommands version="0.872">
- <commandGroup name="Kinect" enabled="True">
- <command id="63" name="Launch Kinect" enabled="true" confirm="False" loop="False" loopDelay="0" loopMax="0" description="">
- <action>
  <cmdType>Launch.OpenFile</cmdType>
  <cmdString>"C:\Program Files\KinEmote\KinEmote v0.4\Kinemote.exe"</cmdString>
  <cmdRepeat>1</cmdRepeat>
  </action>
  <phrase>Launch</phrase>
  <phrase>Kinect</phrase>
  </command>
  </commandGroup>
  </VoiceCommands>

Best wishes.

44
XBMC (Old board see 'KODI' above) / Re: Kinect
« on: February 01, 2011, 04:04:29 PM »
Hi James,

Hope you had a good trip.

I am trying to launch KinEmote through vox - but am having some issues. To name a few
Can't open file
Pink boarder around VOX
Microsoft .Net framework unhandled error. - I have made a copy in notepad if you need it.

Needless to say I'm clearly doing some thing wrong  :)

I have tried both

Launch OpenFile "C:\Program Files\KinEmote\KinEmote v0.4\Kinemote.exe"
Launch RawParam  "C:\Program Files\KinEmote\KinEmote v0.4\Kinemote.exe"

Any suggestions would be appreciated.

Clearly I'm not ready to give up the day job.  :)


Best wishes.

45
General Discussion / Re: How to set up new version of Vox
« on: January 31, 2011, 04:37:55 PM »
Thank you Kalle & Wanilton.

:-) Thank you. I was trying to do it the other away around. Old into New.

Best wishes.

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