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Topics - Auri

Pages: [1] 2
1
Hey James,

I could not wait to test voxkinecto out and since both my kids are in bed I took some time to set everything up.

First of all I'll give you the specs of my HTPC which is a zotac ZBOX ND22 with an en-US Windows 7 64bit Ultimate.
In my device manager I see the kinect audio array and camera's all correctly installed.

Audio output is HDMI audio through the speakers of my TV, recording device is set to Microsoft Microphone Array (Kinect)

I ran through the speech recognition wizard in Windows 7 and he can hear my voice clearly and all was good to go at the end of the wizard.

I downloaded the latest voxcommando from you website.
I then took you kinecto files and placed them in the same directory to which I installed Vox.

When I try and start voxkinecto.exe I get the following error message :

Code: [Select]
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not load file or assembly 'Microsoft.Speech, Version=10.2.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified.
File name: 'Microsoft.Speech, Version=10.2.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'
   at VoxCommando.Main.InitializeSpeechRecognitionEngine()
   at VoxCommando.Main.timer1_Tick(Object sender, EventArgs e)
   at System.Windows.Forms.Timer.OnTick(EventArgs e)
   at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].



************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.235 (RTMGDR.030319-2300)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
VoxKinecto
    Assembly Version: 0.1.0.0
    Win32 Version: 0.1.0.0
    CodeBase: file:///C:/Users/Auri/Documents/VoxCommando%20892/VoxKinecto.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.235 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.232 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
Interop.SpeechLib
    Assembly Version: 5.4.0.0
    Win32 Version: 5.4.0.0
    CodeBase: file:///C:/Users/Auri/Documents/VoxCommando%20892/Interop.SpeechLib.DLL
----------------------------------------
CoreAudioApi
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.0.0
    CodeBase: file:///C:/Users/Auri/Documents/VoxCommando%20892/CoreAudioApi.DLL
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Speech
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 built by: RTMRel
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
System.Management
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


When I then try and start VoxCommando.exe I get the following error message :

Code: [Select]
---------------------------
Fatal Error
---------------------------
Error accessing the default audio input device:



Close the application, and check that your recording device is working and set as the default recording device.



-----error text:

System.InvalidOperationException: Cannot find the requested data item, such as a data key or value.

   at System.Speech.Recognition.RecognizerBase.SetInputToDefaultAudioDevice()

   at System.Speech.Recognition.SpeechRecognitionEngine.SetInputToDefaultAudioDevice()

   at VoxCommando.Main.InitializeSpeechRecognitionEngine()
---------------------------
OK   
---------------------------

I reckon this is not a problem with your voxkinecto.exe build but probably a system setting on my end, but I added all this in this new thread since it's the first thing I run against when trying the kinect setup.

Obviously I'm doing something wrong, please advice.

Regards
Auri

2
WAY Off Topic / It's a GIRL !!!
« on: June 21, 2011, 05:50:58 PM »
Hey James, Wanilton, Kalle, and all the other Vox Commando's :p

I would like to present you all with my beautifull new born daughter, Maya ... 50 Cm, 3.050 Kg
I'm very proud of my daughter, enjoy :

http://dl.dropbox.com/u/19615207/Maya/Werk/DSC_0466.JPG

http://dl.dropbox.com/u/19615207/Maya/Werk/DSC_0178.JPG

http://dl.dropbox.com/u/19615207/Maya/Werk/DSC_0358.JPG

Day one and already have 600+ photo's, I just can't help it ... :p

I tried to put the pictures up straight into this thread but it's better to just link the URLs to save James some Bandwidth ;) (photo's are like 3-5mb a piece)

Laterz all

Peace,
Auri

3
General Discussion / Kinect on E3 and the future
« on: June 16, 2011, 06:56:39 PM »
Hey guys,

Just dropping in for a quicky ;)
Anyone seen the E3 press release from Microsoft and how they showed the future of XBOX360 and XBOX live ?

Well ... I could not care less for the XBOX360 and XBOX Live but what they showed with Kinect was AMAZING !!
They're are also going to officially launch it for PC and since TODAY the Kinect SDK for Windows is in public beta and available freely from the microsoft site.

Now what I saw in the E3 microsoft demo was controlling your xbox by voice and body movement, again ... CARE about the xbox ... but if they can do it on the XBOX then surely we can do it on the PC and collaborate in great effect with other software such as Vox, XMBC, EG, etc ...

Now I know that Kinemote or whatever the windows hack driver is/was called and that you already played with it james but I remember back then that no1 had the microphones working from Kinect.

Could you tell me what the status currently is with the use of Kinect in collaboration with Vox ?  Have you continued testing more with it James, has the kinect community gotten the microphone working, cause I think it has the potential to become THE microphone for software such as Vox.

I'm just curious since I'm thinking of getting a Kinect and it would be nice to start using vox with it then.
Currently as you all know I don't have much time to spend on my PC lately and my wife could go into labor as we speak, ... but I do use my XBMC daily atm with my Harmony one, and it saddens me everytime that I cannot use vox since I have not yet had the time to properly test and shop for an open-air mic with the needed noise-cancelation to actually function decently.

So a Kinect update from your point of view James would be greatly appreciated and helpfull in my choice to buy a Kinect or not (yet ... )

Hope I can return in full force soon !!

Peace,
Auri

4
General Discussion / Saying Hi
« on: May 20, 2011, 11:12:59 AM »
Hi all,

Just wanted to drop this one in quick again.
Sadly I have not found the time back to this awesome community and awesome program.

My wife is scheduled to give birth in the next 3 weeks and I have alot of deadlines at work and some painstaking private matters to address.

I have not forgotten about VoxCommando or the fact that I will be testing some nice microphones as soon as I can dedicate more time to "Computer use" in general.

Hope you all are well.

Hopefully I can make it back in here full force in a few months from now ;)

Peace
Auri

5
Hi all,

Just wanted to drop a quick one as I don't have much time.

Check out this youtube vid of a new Mic on the markets, might be worth a try for use with Vox !


Also I have been very inactive lately and it's just due to alot of work stress and I am constantly occupied in my private life atm.
I hope I can return to my "normal" routine of things soon and that would also mean I could spend time again here, and on my PC at home in general.

I see I'm missing alot already with another new release I saw and loads of new discussions that I'm missing, so It'll feel like starting from scratch again when I got time again !
Talk to y'all soon !

Advised retail price will be arround 122 Euro's

Regards
Auri

6
General Discussion / totally offtopic
« on: March 11, 2011, 04:18:18 PM »
James since you native language is English, would you mind telling my how a card is called that parents send out when they have a new baby ?

In dutch it's a "Geboortekaart"  Something like babybash card ? or Birthcard ?

With out 2nd on the way I wanna be creative and make it myself this time, but wanna google it abit to see what dimensions people use the most and grab some usable pictures/art here and there.

Dumb question I know, but I just can't figure it out nor can google translate it correctly :D

7
General Discussion / Soldier Art
« on: March 09, 2011, 05:40:48 PM »
Hey James,

Whats with the soldier art on the top left and right on the forum/website.
Give us the history behind that one ;)

8
Bug Reports / Cut/Paste in command tree
« on: February 20, 2011, 09:32:24 AM »
When you Cut a commandgroup or command in the command tree and paste it somewhere else, the paste works, but the original command group or command stays also in it's previous location.

Just so you know James, small detail I know ;)

9
General Discussion / Forum restrictions
« on: February 18, 2011, 06:44:30 PM »
"You have exceeded the limit of 2 personal messages per hour."
also get ".... you need to wait 120 seconds between posting ....."

On a busy night like tonight when alot is being said in a short period of time it's abit annoying, is it by desgin james ? to counter bots or commercial spammers or ?

Regards
Auri

10
Bug Reports / Crash during first start up
« on: February 18, 2011, 04:54:56 PM »
Friend of mine just downloaded VoxCommando from the site to try it out on my request.
he gets a msg with title : ''Error accessing the default audio device: Close the app and check .."

Code: [Select]
System.ArgumentNullException: Value cannot be null.
Parameter name: collection
   at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Speech.Recognition.RecognizerBase.UnloadAllGrammars()
   at System.Speech.Recognition.SpeechRecognitionEngine.UnloadAllGrammars()
   at VoxCommando.Main.Ini

I told him to reboot and redownload + reinstall, anything you could add James ?

11
General Discussion / Vox resource load
« on: February 17, 2011, 10:29:32 AM »
Hey James,

I'm looking to buy/build a HTPC and I don't want to spend much money on it, so I want to buy/build it as cheap as possible since it will only need todo 2 simple tasks :

1. Run XBMC with 1080p playback
2. Run Vox Commando

Now I know if I go with a HTPC with nvidia ion chipset 1080p will be all on the GPU and thus no stress on CPU.
I just want to ask you are there situations or scenario's where you experience Vox taking loads of system resources in some way, cause if that is the cause I want to know about it so I can take that into account when building my HTPC.

Cheers

PS : Not next weekend but the weekend after that I'm gonna be testing a couple studio-grade/professional open air microphones so I'll be sure to make a couple of reviews and video's of it together with Vox, but I'll keep you guys further up to date in the forum post I made just about that.

Regars Auri

12
I will post new features here (LEGACY BOARD ONLY) / Systray icon
« on: February 07, 2011, 12:35:40 PM »
I like the new feature where there is an icon in the systray, but would it be possible to let it check if it's already running ?
Current you can start the software multiple times, maybe it's me but I don't see the use in that.

Also when you click or doubleclick the icon in the systray the vox windows is enabled to the background, meaning you can see it come active when you have nothing on your desktop but if you have something else open full screen it' opens behind that and thus not visible(if someone presses as systray icon, it is normally his intention to open and see that program on the foreground)

My 2 cents

Regards
Auri

13
Tips for better speech accuracy / Typing text while vox is active
« on: February 07, 2011, 12:32:20 PM »
I'm not sure if this is the right place to post this Question but it has todo with speech recognition in some sort of way.

I was wondering if any of you have experienced vox using sendkeys left, right while typing text in lets say Microsoft Word.
It's quite annoying actually since I have to correct my text every 2 words cause the cursor jumps left or right every time.

I have currently disabled the group Keyboard Emu for that reason.

Any tips ?

PS : I'm using a headset mic currently and it's obvisouly close to the keyboard.

14
Just to let you guys now, I contacted a local company here that is specialised in recording equipment and production audio.
I asked him if he had good microphones that are USB based and do well in open rooms for use with voice recognition, he had several options and he is probably willing to let me test them for free.

So I'll keep you guys up to date and post some review reports.

Keep in mind though that this will be something for in a few weeks as I'm currently busy on some other projects, so I should have some reviews by the end of the month.

Regards
Auri

15
Thinking of making or buying a htpc as currently XBMC runs on my main computer which makes alot of fan noise and just has way to big power consumption.

When I'm making or buy one I'm gonna also find a good mic to work with vox and a 5.1 audio system (DTS, THX, Dolby, ...) to complete my Home Cinema Experience (I already have the only 21:9 cinema format tv in the world <brag> http://www.philips.co.uk/c/cinema-21-9/30849/cat/ </brag> )

So I'm curious as to what you guys are currently using for XBMC use, Vox (microphone), audio use and perhaps share your DO's and DON'T DO's

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