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VoxCommando Basics and Core Features / Speech Recognition Options in the logic builder
« on: February 06, 2017, 04:20:40 PM »
Hi Community,
is it possible to have a speech recognition within an if/else logic?
I want to build some simple conversations like for example:
"Hello i am home" -> "Hello, how was your day at work" ->
Option 1: "It was very stressful" -> "Ok, do you want to have a relaxed evening in the living room" Yes --> launches relax scene in EG
Option 2: "It was good" -> "Ok, do you want to watch a movie"-> "Yes" --> launches Movie Scene in EG
I know it is possible to just make standalone commands, but i would prefer having the commands within a logic, because with this way false speech recognition is much lower. So for example the sentence "it was good" can only be said if voxcommando is processing the logic. So when i eat and say "it was good", voxcommando won't ask me to watch a movie, hahah.
Greetings
Marlon
is it possible to have a speech recognition within an if/else logic?
I want to build some simple conversations like for example:
"Hello i am home" -> "Hello, how was your day at work" ->
Option 1: "It was very stressful" -> "Ok, do you want to have a relaxed evening in the living room" Yes --> launches relax scene in EG
Option 2: "It was good" -> "Ok, do you want to watch a movie"-> "Yes" --> launches Movie Scene in EG
I know it is possible to just make standalone commands, but i would prefer having the commands within a logic, because with this way false speech recognition is much lower. So for example the sentence "it was good" can only be said if voxcommando is processing the logic. So when i eat and say "it was good", voxcommando won't ask me to watch a movie, hahah.
Greetings
Marlon