Author Topic: Voxwav 2.2.1  (Read 10959 times)

0 Members and 1 Guest are viewing this topic.

jitterjames

  • Administrator
  • Hero Member
  • *****
  • Posts: 7713
  • Karma: 116
    • View Profile
    • VoxCommando
Re: Voxwav 2.2.1
« Reply #15 on: October 05, 2012, 03:05:40 PM »
Now in the the TcpMic plugin you can also view the waveform and adjust the volume if it is still too loud.  The image with red on it is actually much too loud, the other one, although it looks too quiet, worked perfectly.

Of course the right settings will depend on a few factors including your phone, your voice, the length of your arms, the volume that your speech profile is used to (what level it was trained with) etc.

jitterjames

  • Administrator
  • Hero Member
  • *****
  • Posts: 7713
  • Karma: 116
    • View Profile
    • VoxCommando
Re: Voxwav 2.2.1
« Reply #16 on: October 05, 2012, 03:08:15 PM »
Thanks to Kalle for all his hard work and patience, testing and sending me logs and sample wav files, and testing with every possible combination of settings, standing on one leg, upside down, holding his breath with eyes closed, a pickle in each ear etc.  ::bow

I am very hopeful that the crashing issue will now be resolved.  Please let us know.

Kalle

  • $upporter
  • Hero Member
  • *****
  • Posts: 2319
  • Karma: 47
    • View Profile
Re: Voxwav 2.2.1
« Reply #17 on: October 05, 2012, 03:13:31 PM »
Thanks to Kalle for all his hard work and patience, testing and sending me logs and sample wav files, and testing with every possible combination of settings, standing on one leg, upside down, holding his breath with eyes closed, a pickle in each ear etc.  ::bow

I am very hopeful that the crashing issue will now be resolved.  Please let us know.
you make me embarrassed, good Teamwork  :clap :hugs
***********  get excited and make things  **********

jitterjames

  • Administrator
  • Hero Member
  • *****
  • Posts: 7713
  • Karma: 116
    • View Profile
    • VoxCommando
Re: Voxwav 2.2.1
« Reply #18 on: October 07, 2012, 12:18:28 PM »
I guess since no one has anything to say, that must mean that it works perfectly.

Glad to hear it.
« Last Edit: October 07, 2012, 12:21:43 PM by jitterjames »

painy

  • $upporter
  • Sr. Member
  • *****
  • Posts: 103
  • Karma: 1
    • View Profile
Re: Voxwav 2.2.1
« Reply #19 on: October 07, 2012, 12:59:21 PM »
Just updated the .dll, testing now :)

..standing on one leg, upside down, holding his breath with eyes closed, a pickle in each ear etc.

Pics or it didn't happen  :P

Gj Kalle!

Kalle

  • $upporter
  • Hero Member
  • *****
  • Posts: 2319
  • Karma: 47
    • View Profile
Re: Voxwav 2.2.1
« Reply #20 on: October 07, 2012, 01:21:05 PM »
Just updated the .dll, testing now :)

Pics or it didn't happen  :P

Gj Kalle!
Haha - here is it: http://extratip.de/files/2011/12/ex083469_flicflac.jpg
***********  get excited and make things  **********

jitterjames

  • Administrator
  • Hero Member
  • *****
  • Posts: 7713
  • Karma: 116
    • View Profile
    • VoxCommando
Re: Voxwav 2.2.1
« Reply #21 on: October 07, 2012, 01:35:56 PM »
Dammit Painy,

You know I can't resist that sort of thing!

Kalle

  • $upporter
  • Hero Member
  • *****
  • Posts: 2319
  • Karma: 47
    • View Profile
Re: Voxwav 2.2.1
« Reply #22 on: October 07, 2012, 03:39:54 PM »
Dammit Painy,

You know I can't resist that sort of thing!
:biglaugh :clap
***********  get excited and make things  **********

LOCOSP

  • Jr. Member
  • **
  • Posts: 21
  • Karma: 0
    • View Profile
    • LOCOSP.ORG
Re: Voxwav 2.2.1
« Reply #23 on: October 09, 2012, 10:56:22 AM »
Hi there,

I've installed the latest VC and turned on the TCPMic plugin and configure the VOXWAV app but have a problem to establish connection to the host

the Event&&AVMic On is working but android tab can't establish connection on the port 33339 ( about what I have forgot :) )

thank You

Kalle

  • $upporter
  • Hero Member
  • *****
  • Posts: 2319
  • Karma: 47
    • View Profile
Re: Voxwav 2.2.1
« Reply #24 on: October 09, 2012, 11:09:55 AM »
Hi there,

I've installed the latest VC and turned on the TCPMic plugin and configure the VOXWAV app but have a problem to establish connection to the host

the Event&&AVMic On is working but android tab can't establish connection on the port 33339 ( about what I have forgot :) )

thank You
Hi LOCOSP, I hope you mean as latest VC0967  ;)
Ok, do you have type the correct Host-IP in VoxWav TCP settings? This is the IP-address of PC on that VoxCommando run.
« Last Edit: October 09, 2012, 11:14:17 AM by Kalle »
***********  get excited and make things  **********

jitterjames

  • Administrator
  • Hero Member
  • *****
  • Posts: 7713
  • Karma: 116
    • View Profile
    • VoxCommando
Re: Voxwav 2.2.1
« Reply #25 on: October 09, 2012, 11:24:09 AM »
Hi LOCOSP

Please tell us what version of VoxWav you are using and what version of VoxCommando.

thanks.

LOCOSP

  • Jr. Member
  • **
  • Posts: 21
  • Karma: 0
    • View Profile
    • LOCOSP.ORG
Re: Voxwav 2.2.1
« Reply #26 on: October 09, 2012, 11:57:13 AM »
VC ver. 967 and voxwav  ver. 2.3

jitterjames

  • Administrator
  • Hero Member
  • *****
  • Posts: 7713
  • Karma: 116
    • View Profile
    • VoxCommando
Re: Voxwav 2.2.1
« Reply #27 on: October 09, 2012, 12:13:37 PM »
it should work.

1 - After enabling the plugin you must restart VoxCommando

2 - You must enter the correct IP address in VoxWav Pro settings. (you can also try "send hello message" under the "HOSTS" menu.  If VC is running it should reply with one or more IP addresses.

3 - Check that your firewall is not blocking you.  The easiest way to check is to disable the firewall completely, and if that works then you can re-enable it and make an exception for VoxCommando.

4 - The default port (33339) should work fine.  The listen port in the TcpMic plugin should match the port under "TCP SETTINGS" in VoxWav pro settings
If you get an error message, please tell us exactly what it says.

LOCOSP

  • Jr. Member
  • **
  • Posts: 21
  • Karma: 0
    • View Profile
    • LOCOSP.ORG
Re: Voxwav 2.2.1
« Reply #28 on: October 09, 2012, 01:05:26 PM »
Yes, it was firewall thing, but please help me with that because I'm a vista user and have no idea how to enable this ports on win 7 where is my voxcommando machine..



OK :D i did it ;) it is working, James U R a genius :D great apps both of them :) i specialy bought the android tablet ( was cheeper then amulet remote or good quality microphone :) )

Thank U
« Last Edit: October 09, 2012, 01:35:38 PM by LOCOSP »

jitterjames

  • Administrator
  • Hero Member
  • *****
  • Posts: 7713
  • Karma: 116
    • View Profile
    • VoxCommando
Re: Voxwav 2.2.1
« Reply #29 on: October 09, 2012, 01:24:56 PM »
normally if your firewall is active when you run VoxCommando you will be asked if you want to make an exception and that is all you need to do.

One possibility is that you have marked your network as "public" instead of "private".  "Work" and "Home" are considered private networks.

If you install VoxCommando in different folder, or move it to a new folder you will need a new exception, but usually you should be prompted to create one the first time you run it from that location.  At this point you can choose to create exceptions for "private" or "public" networks.  If your homenetwork is set as public, then you must make sure you create an exception for public.

If this is not working then you can create an exception manually.

There are many many site explaining how to do this. You just need to google for one minute and you will find many guides on how to create an exception.

There is not a huge difference between Vista and Windows 7.

Here's one guide: http://www.addictivetips.com/windows-tips/how-to-create-exceptions-allow-programs-and-ports-in-windows-vista-firewall/