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Messages - tn42

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1
Feature Requests / Re: Traffic information plugin (Google MAPS plugin)
« on: February 09, 2015, 09:48:46 AM »
Quote
Also it appears that to get a result that factors in traffic time, you need to have a key for "Google Maps API for Work" which presumably is not free.


After Reading the "Usage Limits" I could not find any reference to why the free API key would not factor in the traffic time?


Quote
Usage Limits

Each query sent to the Distance Matrix API is limited by the number of allowed elements, where the number of origins times the number of destinations defines the number of elements.

The Distance Matrix API has the following limits in place:
Users of the free API:•100 elements per query.
•100 elements per 10 seconds.
•2 500 elements per 24 hour period.
Google Maps API for Work customers:•625 elements per query.
•1 000 elements per 10 seconds.
•100 000 elements per 24 hour period.

Google Maps API for Work customers can purchase additional quota by contacting their Google Enterprise Sales Account Manager.

Distance Matrix API URLs are restricted to approximately 2000 characters, after URL Encoding. As some Distance Matrix API service URLs may involve many locations, be aware of this limit when constructing your URLs. Note that different browsers, proxies, and servers may have different URL character limits as well.

2
Feature Requests / Re: Traffic information plugin (Google MAPS plugin)
« on: February 09, 2015, 09:41:03 AM »
That is just to sad, maybe there is some other service that doesn't cost any money to implement?

3
Feature Requests / Re: Traffic information plugin (Google MAPS plugin)
« on: February 06, 2015, 10:04:17 AM »
The Google Distance Matrix API

https://developers.google.com/maps/documentation/distancematrix/


parameters:  "duration" , "departure_time" or "arrival_time"


Haha, yha I would give it a try... If only I was a bit better att programing  :P

I am still working on the Yamaha receiver, a lot of commands to test and verify... that's about as far as my programing skills go ^^

4
Feature Requests / Re: Traffic information plugin (Google MAPS plugin)
« on: February 06, 2015, 09:54:11 AM »
Yha, I think a lot of ppl would appreciate having a plugin like this.
And I dont Think it should be that hard to implement?

Everyone with a car will thank you  :)

5
Feature Requests / Re: Traffic information plugin (Google MAPS plugin)
« on: February 06, 2015, 09:37:14 AM »
A link to the google maps API start page

https://developers.google.com/maps/
 ;)

6
Feature Requests / Traffic information plugin (Google MAPS plugin)
« on: February 06, 2015, 09:27:06 AM »
Would be awesome if you could add a plugin that uses the google map API or maybe waze API to get for example

* travel time from point A to point B
* traffic information for the rout from Point A to B
* traffic information on a specific route or zone?

 this would be very helpful to have when leaving for work. Or the local food market and stuff like this?

You get the Idea? Wouldn't this be awesome to add to VC.

What do you think James?


7
VoxWav Free and VoxWav Pro / Re: Mic always on (or is it?)
« on: January 27, 2015, 06:47:57 AM »
Good Point. I will look into that.

Maybe I can try to ping the android tablet every 10s for 24h to se if it drops out?

8
Feature Requests / Re: Options - Sounds for Recognized
« on: January 27, 2015, 06:45:13 AM »
I Think that it is just easyer to "remember" to put the sound.playstream() in every command that dos not have TTS in it.

9
VoxWav Free and VoxWav Pro / Re: Mic always on (or is it?)
« on: January 26, 2015, 10:10:36 AM »
Okey, but why dose the app automaticly switch the "Always on button" from On to Off from time to time?

10
Feature Requests / Re: Options - Sounds for Recognized
« on: January 26, 2015, 10:04:46 AM »
Yes, in fact I am using the Voyager computer sound ;)

11
Feature Requests / Re: Options - Sounds for Recognized
« on: January 26, 2015, 08:53:49 AM »
Okey

Then I have to manually add Sound.playstream() to every command that don't have TTS or TTSMS in it?

12
Feature Requests / Options - Sounds for Recognized
« on: January 26, 2015, 06:47:29 AM »
I was wondering if it is possible to modify the "Options -> Sounds -> Recognized"

To something like:
If the command/event do's NOT have TTS.Speak or TTSMS.Speak (or other similar command) then play the sound set in "Options -> Sounds -> Recognized"

Do you know what I mean? Or maybe I am setting up my commands the wrong way?

13
VoxWav Free and VoxWav Pro / Mic always on (or is it?)
« on: January 26, 2015, 06:36:13 AM »
Okey maybe a vage or "cryptic" subject description. Feel free to rename it.


While pushing the "Always ON button" I am able to call on/give commands to VC at anytime from my android tablet. (By any time I mean that I can browse different apps while VoxWav runs in the BG and still listens and also while the screen is powered off). After some time, this could vary from 15 min to 12 h, it just stops listening. When I open the app up the "Always ON button" is switched off or its switched ON but it is not listening.
Usually this is easily solved by toggling the "mic always ON/OFF button" a few times. And one time I had to restart VC on the host computer to get it to work again but that was probably some other problem.

Does anyone have any thoughts to why this is happening to me?


14
VoxWav Free and VoxWav Pro / Re: VoxWav Error
« on: January 26, 2015, 06:25:47 AM »
Okay, thanks for the input.

Setting the "maximum recording time" to 20s eliminate the error completely :)

But now I have a different problem... Lol, Always something, right :bonk? I will create a new thread for that



15
VoxWav Free and VoxWav Pro / Re: VoxWav Error
« on: January 22, 2015, 12:57:24 PM »
1* Mic Vol Threshold is set to something like 40.
2* I have not set a "maximum recording time" should I set one?

I dont think it is the Computer. It runs on a very stable machine with only 2 programs installed on it VOX and EG. And it is set to never sleep, hibernate and so on.

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