Author Topic: Kinect  (Read 27765 times)

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Foggy

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Re: Kinect
« Reply #60 on: February 22, 2011, 02:32:16 PM »

jitterjames

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Re: Kinect
« Reply #61 on: February 22, 2011, 02:54:35 PM »
nice to know the rumours are no longer rumours! :D

jitterjames

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Re: Kinect
« Reply #62 on: April 01, 2011, 06:47:09 PM »

Wanilton

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Re: Kinect
« Reply #63 on: April 01, 2011, 07:01:09 PM »
hehe, good april 01.
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Foggy

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Re: Kinect
« Reply #64 on: April 04, 2011, 05:35:15 PM »
Hi All,


http://www.kinemote.net/

Best wishes.


James

jitterjames

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Re: Kinect
« Reply #65 on: April 07, 2011, 12:05:00 AM »
I don't think this is of any practical use yet, but it is a good sign I think...

http://groups.google.com/group/openkinect/browse_frm/thread/f7cf220127682af2

Foggy

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Re: Kinect
« Reply #66 on: April 13, 2011, 07:48:58 PM »

jitterjames

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Re: Kinect
« Reply #67 on: April 13, 2011, 09:05:06 PM »
woo hoo!

Wanilton

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Re: Kinect
« Reply #68 on: April 13, 2011, 11:52:11 PM »
About this, look this link:

http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/

Beta test open for developer, in 05/16/2011.

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jitterjames

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Re: Kinect
« Reply #69 on: April 13, 2011, 11:58:44 PM »
YEAH! YEAH!

Quote
Sound source localization for beamforming, which enables the determination of a sound’s spatial location, enhancing reliability when integrated with the Microsoft speech recognition API.

of course it is just words... we shall see!

jitterjames

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Re: Kinect
« Reply #70 on: April 14, 2011, 12:08:59 AM »
by following Wanilton's link and then clicking something on the right I found this very interesting article about the kinect audio engineering.

http://research.microsoft.com/en-us/news/features/kinectaudio-041311.aspx