VoxCommando

New Features and Feature Requests => Feature Requests => Topic started by: Haddood on August 17, 2014, 01:45:16 AM

Title: Fast Access to Payload Editor
Post by: Haddood on August 17, 2014, 01:45:16 AM
is it possible to add a button in the LCB to open Payload editor (beside the regex tool sound logical) as payloads are not always part of commands (I use them to store data)
Title: Re: Fast Access to Payload Editor
Post by: jitterjames on August 17, 2014, 08:49:48 AM
I don't think it is logical to have this on the LCB and I am afraid it will confuse "normal" users, especially new ones, who are already confused enough.

Maps were created as an easy and fast way to store and access data. Much better than payloadXML. Any reason you don't use maps?

I will consider putting an entry in the main window's file menu to open the payloadXML editor.  Would that work for you?
Title: Re: Fast Access to Payload Editor
Post by: Haddood on August 17, 2014, 05:14:36 PM
that would be great James ...

as for the reason I prefer xml files ... is that I can edit them programmatically ... ex; I find the line I want to change it is value or phrase ... change that and write back to the xml... maybe it is I did not invest time in learning how to do that in maps (not sure if it can be done with current actions)
Title: Re: Fast Access to Payload Editor
Post by: nime5ter on August 19, 2014, 04:58:14 PM
Yes, this is very doable with maps. Full set of map actions: http://voxcommando.com/mediawiki/index.php?title=Actions#Map

And see also: http://voxcommando.com/mediawiki/index.php?title=Actions#MatchToMap
Title: Re: Fast Access to Payload Editor
Post by: Haddood on August 19, 2014, 06:37:27 PM
thanks nime5ter ... it looks very promising ...
 will look more into it ...
Title: Re: Fast Access to Payload Editor
Post by: nime5ter on August 19, 2014, 06:54:42 PM
In today's 2.0.0.8 release, James has also made the payload xml editor accessible via the File menu as promised.